

Infiltrator having those specific 3 ammo powers makes combat as one pretty tactical, it actually gives shredder a real purpose, especially since you're on a class that fights at range and has the distance and time to make an ammo centric class setup kinda work. Soldier having so many skills is balanced by limited point distribution. Testing these out and they are really fun combinations, feel pretty balanced so far. And I always wanted a fully featured soldier.are these possible to edit?Įdited by Doctor_Jackstraw, 10 October 2010 - 12:04 PM. Still.those sentinel, vanguard, and infiltrator builds might be kinda fun. *realises that Adept is already that minus shockwave* some examples of class alterations I kinda wanna try playing: (mostly thinking of classes as based on ideas rather than power pool splits)


I was just thinking about powers and was wondering if it'd be possible to edit available powers for characters? IE: Having multiple loyalty powers, or removing other powers and adding new ones.
